SAS Zombie Assault 4 Web - Premium Weapon Pack
First up this week is an update for SAS4 web to introduce the latest 2 premium weapons. The CM proton Arc is a fantastically powerful Full Auto Laser weapon, and the Zerfallen is equally fantastic in its own fantastic way and is a Rocket Launcher with lots of fun splash! Check them out in the store and see if they're something you could find yourself using in missions.
Bloons TD Battles mobile - Update 3.5
Update 3.5 for Battles mobile has started rolling out. It's only live on Android so far but it'll move to the reset of the platforms soooon.
3.5 introduces Canned Chat so you can communicate with other players using pre-set chat messages. There are also 2 new types of limited time battle arenas! Club Challenge Arenas use specific tower and map combinations for a unique bloon popping experience while Boss Arenas are high stakes games featuring exclusive maps not found anywhere else.
Grab the update now if you're on Android, or keep an eye out for when it's available on your device!
Questions from the Comments:
Where did you get the phrases for the Boss bloons in Bloons Monkey City?
We just made them up, though I can spy a few pop culture references influencing our decisions.
Coding games: Does everyone get a section of the game to code or all working on the same code?
The programmers will generally be working on their own sections, with a lead developer collecting it all and putting it into a build that can be tested. It gets more complicated than that but unfortunately I don't know enough to explain more. If you're interested I can ask someone to spend a bit of time to explain more. No guarantees but let me know :)
How's Tower Keepers doing?
Tower Keepers is doing good. Looks like we'll have a bigger team test next month which indicates it's pretty close to being public.
Favourite song?
Oh wow... Um... Going by my iTunes play count from Uni it would be Adam's Murmur - Cynic. Still good, but I don't think I could say 1 song is my favourite these days. What's your favourite song?
What's up with Battles Steam?
It's a port from the mobile version, which means most of it [citation needed] is the same between the different versions. There are differences depending on the platform but it's more or less the same game so now you can play it no matter what platforms you're restricted to and updates are pretty close together. Mostly C++ I believe for the kind sir asking about that.
How many monkeys does it take to screw in a light bulb?
One. But once you show one it will keep screwing in light bulbs, showing other monkeys who follow and suddenly the whole world is strobing.
Aaron wrote a comment, RIP CWJ-D's news GGGGGGGG Nah, JK This Week's News: -CWJ-D almost forgot his Birthday, yes, April 26th was his Birthday -Premium weapons CM Proton Arc and Zerfallen out on Stores, now also with the Torment: buy 'em, if you want 'em... -New update of SAS4-oh wait, nothing new here -Nobody is interested in Bloonarius and Vortex anymore -No Blog competition this week -Tower Keepers is currently being worked on -CWJ-D goes on a field trip and almost gets sun-roasted to death -Donald Trump is secretly CWJ-D's first evil clone -Some parts of this news may be bogus
Here is a question for ya : Any future plans for a SAS 5 game on the Unity Engine ? Maybe even release it on Steam ?
Here's a tough question for ya: Would bushes hobo the fortress was? Would they?
@PenguinForce: Latest (= most recent), not last. "the latest 2 premium weapons."
Has NK ever tried to make a platforming game?
So the last prem guns are out. What's up next? Bug fixing? I won't expect the complicated ones being fixed. At least there's one that's abusive and easy to fix. Heavies with 25 Heavy Gear abusing the extra speed from gloves/pants/weapon collections and masteries. I can imagine lots of people with such Heavies will be rolling their eyes, smashing their keyboards, or *censored* if this gets fixed. BUT THIS **** IS ABUSIVE. A skrub like me can only come up with two ways of fixing it: 1. Set a cap on weapon movement penalty with max=whatever that weapon weights, just like the reload cap. 2. Since all the "abusive" catagories are pure subtractions from the base value of a weapon, setting some orders of operations for them and make Heavy Gear and Skeletonized multiplicative reduction AFTER all those "abusive" speed bonus. It would be cool if Aaron can pass this to spool. I'm sure he can come up with a solution pretty fast. OR We can all enjoy watching all the copycat heavies with 25 Heavy Gear, 0 Fast Movement, and somewhat 33%~50% armor movement mod moving relatively fast with some big guns.
You also took second... Better stop you from taking third! :D (As always, thanks for the update.)
Oh, and first!
30% bonus NK coins will be happening this weekend! Starting US Friday so no announcement yet.