Halloa!
Here we are with a warm welcome to 2014 and also to the rest of you. The holidays are over, pilgrimages are complete, the spring of creative energy has been refilled or recoiled, depending on what sort of spring you thought of.
We hope you have all enjoyed your various breaks or non-breaks over the last few weeks, not been too cold or hot (we've had lovely weather in New Zealand most of the time, though it's going downhill at the moment) and possibly played a bunch of games whilst still getting appropriate amounts of exposure to family and sunlight.
As 2014 moves forward we'll be able to reveal more and more cool things about current and future games, but for now we're working on getting everything in working order for the big year ahead. Let me know what else you'd like to hear about in the comments below!
Monkey City
The Bloons Monkey City's beta is going swimmingly. You've given us amazing feedback and having so many people pummelling the servers is surprisingly helpful. That's not to say the game is now finished. Quite the opposite in fact and I suspect one or two of you will agree.
Making changes in a game is generally a slow process, and because making a game that everyone likes is impossible, we have to really consider what gameplay changes would best suit the game we're trying to make.
This is just an assurance that we have a long list of seriously great suggestions that we will be considering, but not all will end up in the game (especially in the same form) and it'll probably take a while to happen.
BTD Battles Web
The web version of Battles has been rocky for a while. We've had a post on the forums explaining that we're working on a big server overhaul, as well as a big sweep through the client to tidy things up.
We're getting close to having this completed, but there's still a bit of a wait unfortunately. We'll have a post about that once it's done, though you'll probably notice it when you load up the new version one day.
EDIT: You probably won't notice, so you'll have to wait for us to tell you about it. Or rather, a sooner update is going to change a lot of things visually, and that's not the server thing.
BTD 5 iOS
There has been a serious crash with BTD5 iOS recently, and the good news is that we have fixed it and submitted the build to Apple. New builds can take a week and more to go through, so you should see this soon. We're very sorry for those who have run into this regularly.
Clan Challenge
There is no Clan Challenge this week.
And now here's a cool video!
This great video shows a paper crafted Monkey City!
@silver4124, that happens when we're uploading a new version (usually) This new update should help with a "black screen bug" a lot of people we're running into.
Is Monkey City still under maintenance for anyone else, cause it is still under maintenance for me (also why is it anyways)
very disapointed in the problem for BTD 5 ios. also there is a new problem, on BMC. When ever you try to get a peice of land at the load screen it gets to about 99% and then stops loading. It seems to be fixed if you delete/refesh your history/browser though
@MoMoMainia NO! NO! And NO!
BMC. bloonchipper, monkey engineer, helli pilot, monkey sub,add, add, add, add!!!!
"I suspect one or two of you will agree." Multiply that by 9999999 and u have it.
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I'm experiencing a lot of connection problems in Monkey City since yesterday - Am I the only one? I can either not connect to the Server or I lose connection after a few minutes.
YYYEEESSS thank you NK for fixing iOS. I haven't played BTD5 on my iPad in almost a week!!!
Hey I have been a Sas Zombie Assualt 3 fan